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Exile statsbar settings exad
Exile statsbar settings exad





exile statsbar settings exad

Also provided an Example of the output that is generated with this tool. Quality values are based of Armor, number of Weapons, and Ammo type. Pricing is all calculated by Armor, Speed, Fuel, Capacity, Ammo Type, How Much Ammo, and How many Weapons are on the vehicle. There is a config file provided to set settings for different pricing results. If you use R3FLogistics it will also provide formatting for can transport by using the vehicles actual capacity of its inventory as the results. Results are not limited to just pricing, the results given are pricing formating for trader files along with class names list for trader files.

exile statsbar settings exad exile statsbar settings exad

This is a tool to help price vehicles for trader files It will auto price, auto generat quality values, sort them in catagories of unarmed and armed for vehicles placed into editor or placed into the array found inside the config.sqf. Max Media Size: 30 in x 40 in (76 cm x 101 cm) Max Image Size: 25 in x 30 in (63 cm x 76 cm) Imaging Speed: Approximately 1.7 sq ft/min 1200 dpi / Approximately 2.1 sq ft/min 900 dpi. Technology: Phase-change inkjet / Solid ink.

#EXILE STATSBAR SETTINGS EXAD HOW TO#

To update from 0.2.3, replace following files :Ī3xai\init\loadSettings.sqf // Included airCargoUnitsĪ3xai\init\A3XAI_custom_loader.sqf // Added 30 second timer to give script time for setting up Blacklist zones before it attempts to spawn vehiclesĪ3xai\scripts\setup_veh_patrols.sqf // Added "waitUntil " at line 4Ī3xai\compile\A3XAI_unit_spawning\A3XAI_spawnVehiclePatrol.sqf // Added above + condition for blacklisted areasĪ3xai\compile\A3XAI_utilities\A3XAI_fixStuckGroup.sqf // Added condition for blacklisted areasĪ3xai\compile\A3XAI_group_functions\A3XAI_generateLootOnDeath.sqf // replaced "magazines" with "magazine" (code expects string)Īnd also compare and add few lines from following files:Ī3xai_config\a3xai_custom_defs.sqf // Added detailed instructions with examples on how to create custom spawns.Ī3xai_config\config.cpp // Added "airCargoUnits" variable at line 325 - it is set to 2 by default so make sure you change this to 0 if you don't want AI passengers!Ī3xai\compile\A3XAI_unit_spawning\A3XAI_createUnit.sqf // I have commented out part which add money on AI so if you want this back, remove the block comment that starts at line 17 Model: Spyder III Computer-to-Screen System. FIXED : Vehicles appearing in custom blacklisted areasĪDDED : You can now set the max number of AI passengers inside air vehicles Sending a masturbating video to every guy that upvotetes (auto reply is on) nsfw.







Exile statsbar settings exad